

Remember the Isle of Mists? Remember the alien worlds when you followed Avallac'h through the portals in "Through Time And Space" quest? If you don't remember any of what I just mentioned, then maybe you shouldn't use this mod as you may not have advanced far enough in your quest and this might spoil upcoming parts of the game. As the mod's description includes spoilers on these quests, avoiding reading it if you have yet to complete the game. Among these areas are the locations featured in a late game quest as well as another important location that can only be explored during a fundamental story quest. The new The Witcher 3 is called Forgotten Worlds and, as the name implies, it allows players to explore locations that are only accessible for specific quests.

Some of these locations, however, cannot be explored fully due to story reasons, but a new mod that's been made available recently for the game will allow players to check out more of these mysterious locations. If you enchant Blood Moon with Song of the Dryads, there is a dependency, applying Song of the Dryads make you don't apply Blood Moon effect (because Song of the Dryads remove abilities), so you always apply Song of the Dryads first, Blood Moon is a Forest, other nonbasic lands are not turned into Mountains.The Witcher 3 is known as an excellent role playing game also thanks to the beautiful and diverse locations found in the game. If Blood Moon entered the battlefield after that land, you already know what happens, if Blood Moon entered the battlefield before that land, that land is a Mountain with only the ability of adding red mana, enchantments are not lands. If the permanent that turns enchantments into lands is also a nonbasic land, then you have a dependency loop, Blood Moon dependes on that permanent and that permanent depends on Blood Moon, so you ignore dependency and use time stamp, that means you apply the effects in the same order these permanents entered the battlefield (some other things can change the timestamp order). Enchantments are nonbasic lands, every nonbasic land is a Mountain with only the ability of adding red mana. If you have a nonland permanent that sais "enchantments are lands in addition to their other types", there is what we call a dependency, because that effect and Blood Moon effect apply in the same layer and applying that effect change to what objects the effect of Blood Moon will be applied, so we apply Blood Moon effect always after the other one.

When you determine the characteristics of an object, you use the layers system and you only apply each effect once and in a specific order, you don't enter in a loop.
